Hey peoples, sorry I haven’t updated the blog in so long. A lot has been going on, though, which might prove to be interesting.
In August, I finished a new game called Circle Rider. It is by far my most innovative game yet, to the point where it’s hard to say what genre it is.
Circle Rider was my entry into the 6th YoYo Games competition (with the theme of “Discovery”). And while it did not place in the Top 3, it did make it to the Top 15 and thus was Spotlighted and Featured on the YYG website. So this is also my most “famous” game to date.
I believe that God has blessed me with a truly creative idea for a game mechanic, and even after finishing this game I still have plenty of ideas for what I can do in the future with this engine. One of my goals with this game was to invent a new genre (or at least a new “sub-genre”) of games, and after seeing the obviously Circle Rider-inspired game, “A Circle’s Adventure”, I think I may be succeeding. 🙂
As for my next project…I’m not sure. It may be another circle game, or it may be something entirely different. I guess we shall see. And lastly, thank you, players, for your support and feedback on this project. It was very helpful and encouraging, and I appreciate it very much. 🙂
Released On: August 27, 2010
Development Time: About 5 months
Info: Play as an alien inventor who must track down a space monster with the help of his “Grand New Discovery” – the Circle Rider device. Spin around and expand the circle to explore each level! It’s a concept that you have to see to really understand. Features an innovative new gameplay style and 18 levels (split across 5 unique worlds).
Download Link: http://www.yoyogames.com/games/142075-circle-rider/download
YoYo Games Instant Play Link: http://www.yoyogames.com/games/142075-circle-rider
“That was awesome! I love the concept! It’s really original (haven’t played anything like that). It’s rare that I give 5 stars but you deserve them.” – Kinta (on YYG)
“Ingenious concept with a nicely rising difficulty curve.” – Zack (on Game Jolt)
“Love the concept. The variation was good, it actually felt like part of the gameplay (lots of games these days just add variation for polish, rather than being an integral part). The music was great, never got old or annoying.” – Snail (on Game Jolt)
Competition Results: The game made it to the Top 15 in the competition (out of 275 games entered). It also was Featured and Spotlighted on the front page of the YoYo Games website as a competition runner-up.